Wednesday, March 19, 2014

Tutorials: Game ready assets

ZBrush Workshop:
Introduction to Character Creation for Games (ZBrush, Max, high to low poly workflow)
Gnomon workshop:
Character Modeling for Next Gen Games (ZBrush, Maya, hogh to low poly workflow)
Digital Tutors:High Resolution Game Character Pipeline in ZBrush and Maya (ZBrush, Maya, Topogun, Marmoset, UVlayout, high to low poly workflow)

Youtube tutorials collection: Light Maps

UDK: Light Maps Basics - Introduction with lightmapping with UDK
https://www.youtube.com/watch?v=3eDjhOtiyuo

light map in Maya:
UV texture editor >> UV Sets >> select Lightmap

Open Unreal Static Mesh Editor:
Mesh >> Generate Unique UVs

Every lightmaps should have their own UV channel
2 UV channel: texturing(custom texture) and lightmap

Generate unique UVs >> apply



UDK: Lightmap UV Layout Techniques & How to Create Second UV Channel in Maya Part 2/4

https://www.youtube.com/watch?v=FwUFTh1lAhA

Create UVs in Maya:
1.Create empty UV Set
2.Copy UVs to UV Set >> Copy into New UV Set

UDK: How to Fix Lightmap Light/Shadow Bleeding and Seams Part 3/4

https://www.youtube.com/watch?v=gEKjk049bUU




Thursday, March 13, 2014