ZBrush Workshop:
Introduction to Character Creation for Games (ZBrush, Max, high to low poly workflow)
Gnomon workshop:
Character Modeling for Next Gen Games (ZBrush, Maya, hogh to low poly workflow)
Digital Tutors:High Resolution Game Character Pipeline in ZBrush and Maya (ZBrush, Maya, Topogun, Marmoset, UVlayout, high to low poly workflow)
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